Wednesday, November 11, 2015

GTA V Meteors NIB Style

"Let it rain"




Script mod that brings a "meteor shower" feature, turn it ON and try to survive :)

Download

***
If you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2015/11/gta-v-meteors-nib-style.html

Thanks
***

Installation:  Check this post

You NEED ScripthookVDotNet installed and working to run my mods ;)


Hotkeys

Ctrl+N - Show mods menu

Toggle the meteors in the mod menu or set a hotkey in the self-generated .ini file after first load

-The presets in the mod menu are like level of difficult, preset 3 = easy, preset 1 = harder (closer impacts)
-You can customize the items in menu
-I tested for various minutes, all working fine in latest game patch and scripthookV plugins, after too much time (hours of develop) the FX may disappear, a save game load may solve,
if not a full game reload will solve.
-For video editor i recommend make the changes ignoring the fact that the FX may disappeared, then reopen game before export/record final result.

You can change the hotkey in the self-generated .ini file


Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Screens














Wednesday, October 21, 2015

GTA V PC - HULK script mod

The HULK script mod for GTA V





Download the HULK script (Required)

You can watch the full installation guide sample here, its for IronmanV but the idea is the same:
https://youtu.be/7YM-_VRs0v4 (PT-BR)
https://youtu.be/bmug9c8wLsA (EN)

Or see how to install .OIV packages here:


Plugins required: Make sure that you have the latest version of ScripthookVDotNet installed (v2.4) and working. Script will not work without this plugin. You also need ScripthookV and ASI loader installed. Check the required windows packages and how to install here.

Use latest game patch for better experience, outdated game patchs may not contain the anims used in the mod.

***
If you want share or make videos of this mod, please use the following link as reference in description:
http://gtaxscripting.blogspot.com/2015/10/gta-v-pc-hulk-script-mod.html

Thanks
***

Installation:  Check this post

You NEED ScripthookVDotNet installed and working to run my mods ;)

To use Ironman against HULK enemy you need to update your IronmanV script to v1.4 or later:
http://gtaxscripting.blogspot.com/2015/08/ironmanv-installation-guide-armors-and.html


Extra files

***** HULK retexture mod by Rarefacer *****

Download (optional): Mirror 1  -  Mirror 2

This is a WIP texture mod by Rarefacer, using openiv find the babyd character and replace his textures (the file YTD),
you can use openiv search and search for *babyd*ytd for easier search, this is the default location of this file:



***** HULK custom model WIP.zip *****

Download (optional): Mirror 1Mirror 2

This is a custom model to be used as HULK, have lot of visual bugs. Install this like you install a IronmanV armor, then enable the usage in the Hulk mod menu. Source of this model: http://tf3dm.com/3d-model/hulk-70258.html - Thx to 3dregenerator.

***** Abomination custom model WIP.zip *****

Download: Mirror 1Mirror 2

This is a custom model to be used as Abomination, have lot of visual bugs. Install this like you install a IronmanV armor, then enable the usage in the Hulk mod menu. Source of this model: http://tf3dm.com/3d-model/abominator-48396.html - Thx to mrbones.



Hotkeys

Ctrl+N - Show mods menu
Jump - Big jump, hold to increase height
E - Lift/grab entities
T - Thunder clap, hold up to 3 seconds to cause more havoc
Left mouse button - Melee attacks/Throw Lifted/grabbed entity/Fall faster causing more damage

You can change the hotkey in the self-generated .ini file

Use the menu to become HULK or spawn a enemy, you can set a hotkey in the self generated .ini file in scripts folder after first launch.

By default the skin is the BabyD character, you can change in the mod menu/.ini file, no text = Player char.


Controller

X - Jump
Left trigger - Grab
Right bumper - Thunder clap
Right trigger/B - Attack
Left ThumbStick - Move player
Right ThumbStick - Point camera





Some features

-You can derail trains if you collided in front with them or if you use Jump + Attack close to them
-You can perform big jumps to cause big impact when falling back to ground causing destruction
-You can lift entities like: Vehicles, dumpsters, chemical bathroom, "big yellow ball" and other big objects (didn't added all objects yet)
-You can grab and throw peds
-You can grab a lamp pole (almost all i hope) and use as baseball bat (melee attack hotkey)
-With a "baseball bat" (lamp pole) you can hold melee attack hotkey while in mid air to perform a nice smashing attack against ground
-You can spawn a Enemy that will start messing around on the city until you get close to him, then things become personal, then you are f%*ked
-Insurgents, Buzzards, Valkyries and even Tanks will come after you (when HULK) and after enemy Hulk
-You can spawn how much HULK enemies you want, but i don't recommend more than one, big performance drop.
-HULK will automatically try to pull away things that are in the way when he is running, so, to lift/grab hold E to avoid pull away what you want lift/grab
-In melee attack HULK will jump to target if target is away
-HULK enemy its the BETA feature of this mod, sometimes it "bug", sometimes it dies easy


Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire
Mod goes with a BabyD retexture mod by Rarefacer and with a WIP custom model by me.


Special thanks to

Davy Jones - https://www.youtube.com/user/Gameplayrj
Games EduUu - https://www.youtube.com/user/GamesEduUu
Olli43 - www.youtube.com/user/Olli43
Slogoman - https://www.youtube.com/user/Slogomanify
Noah - http://www.youtube.com/noahj456
TheGamingLemon - https://www.youtube.com/user/TheGamingLemon
ElChurches - http://www.youtube.com/elchurches - ElChurches
Sam Fantastical - http://www.youtube.com/FantasticalGamer
Kwebbelkop - http://www.youtube.com/user/kwebbelkop
Typical Gamer - https://www.youtube.com/user/typicalgamer
TwoDynamicHD - https://www.youtube.com/user/TwoDynamicHD
Makiman - https://www.youtube.com/user/Makiman131
JoblessGarrett - https://www.youtube.com/user/Joblessgamers
Andy Kun - https://www.youtube.com/user/Andykun7

Eduardo Sigolo


Screens












Wednesday, September 16, 2015

[TUT-BR] Criando um velocímetro para o GTA V PC

Neste tutorial (feito em LIVE, por isso que ficou mto longo ^^) eu mostro como criar um velocímetro básico e um desenhando arquivos PNG na tela :)




Download - Código fonte + resultado

MAIN LINK  -  mirror


Instalação:  Veja este post - ScripthookVDotNet é necessário


Créditos

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Friday, September 11, 2015

GTA V PC - Basic .net scripting tutorial

In this video i show how to create a basic .net script for GTA V PC




Downloads

Source code used: Main link  -  mirror
ScripthookV
Visual Studio 2013
ScripthookV .NET
Microsoft .NET Framework 4.5.2 SDK
Visual C++ Redistributable Package for Visual Studio 2015 (x64)

Native methods list:

http://www.dev-c.com/nativedb/


Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Wednesday, September 9, 2015

GTA IV ED-209 script mod

Some weeks ago Krlos_Rockr and Bob Lester helped me start modeling for GTA IV using 3ds Max, this is the first object model completely made by me, a ED-209 robot model inspired by the first Robocop movie (1987).




Download

Support link ;)  -  Mirrors

***
If you want share or make videos of this mod, please use the following link as reference in description:

http://gtaxscripting.blogspot.com/2014/11/gta-iv-ed-209-script-mod.html

Thanks
***

Installation: This mod uses OpenIV Package Installer, see how to install here

Warning!

Don't install the mod in the same GTA more than one time or you will generate wrong entries in beauty.ide (duplicated lines) that will make the game unable to create the models :)


Features

-Use the robot as bodyguard
-Make the robot start a killing spree attacking close cars
-Make robot help cops against you (not a good idea ^^)
-Control the robot
-Spawn the robot using the mods menu (you also can hack the one that appears in the police station)


Limitations

-FPS may drop in on board camera mode (when controlling), you can disable the screenFX in the mod .ini file
-Object animations don't play in Video Editor :(
-Robot is moved based on force applied by script, the effect will be affected by "bad" surfaces or low fps, you can increase speed holding Shift, you also can set a move force multiplier in the mod .ini file


Hotkeys

Insert - Show mods menu
Left mouse button - Shoot with machine guns
Right mouse button - Shoot rockets
H - Show hack menu - Aim at a close robot and a message should appear ("Press H to hack")
Move mouse up/down with hack menu on screen to select the desired option
C - Change camera when in control mode
Shift - Move faster (when controlling)

No xbox control keys yet

You can change the hotkey in the self-generated .ini file


Credits

Model, anims and script by JulioNIB
With previous help of Krlos_Rockr and Bob Lester


Screens












Monday, August 31, 2015

GTA V PC - Angry Planes remake

Trying to remake the Angry Planes mod :)

Buzzards, Valkyries, Savages, Lazer Jets and Titans will come and shoot missiles and bullets :)
Tanks and Insurgents will spawn on ground to defeat the attackers.




Download


***
If you want share or make videos of this mod, please use the following link as reference in description:
http://gtaxscripting.blogspot.com/2015/08/gta-v-pc-angry-planes-remake.html

Thanks
***

Installation:  Check this post

You NEED ScripthookVDotNet installed and working to run my mods ;)


Hotkeys

Ctrl+N - Show mods menu, there you can switch the mod on/off, ot you can set a hotkey in the mod .ini file.

You can change the hotkey in the self-generated .ini file

You also can change the max number of planes and the desired planes speed


Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Screens











Friday, August 21, 2015

GTA V PC - Add vehicles idea (No replace)

In this tutorial i show how to add vehicles without replace any game vehicle :)

English version: Soon
Portuguese BR version:




Download of pack

Main link  -  mirror 1

You can spawn the custom models with my mods menu script, it goes with my mods.

***
If you want share or make videos of this post/file, please use the following link as reference in description:

http://gtaxscripting.blogspot.com/2015/08/gta-v-pc-add-vehicles-idea-no-replace.html

Thanks
***


1 - Download the pack :)
2 - Copy the files to the desired folders:

   "to update folder" copy to your "update" folder
   "to update.rpf" copy the dlclist.xml and replace the one inside "update.rpf\common\data\"

3 - Now you are ready to install new vehicles without replace.
4 - Download a vehicle, let's use as sample this one
5 - Rename the vehicle files to the name you want, in this example i will rename to gol18:


6 - Now add those files to the following path:

   "update\x64\dlcpacks\golgl18\dlc.rpf\x64\levels\gta5\vehicles\golgl18vehicles.rpf"

7 - Now let's edit the custom vehicles.meta that is located in:

   "update\x64\dlcpacks\golgl18\dlc.rpf\common\data\levels\gta5\vehicles.meta"

8 - Open it and edit the tag modelName, txdName, handlingId and gameName with the name of the vehicle that we want add, in this example gol18:

   <modelName>gol18</modelName>
   <txdName>gol18</txdName>
   <handlingId>gol18</handlingId>
   <gameName>gol18</gameName>

and in the tag audioNameHash you set the name of the vehicle that you want the sound to be used in your added vehicle, let's use vigero as example:

   <audioNameHash>vigero</audioNameHash>

Result:


Note: If you want add more vehicles you need to duplicate the entire Item tag to make one for each new added vehicle.

9 - Save the file and import back to game

10 - Now let's edit the carvariations.meta, its located in:

     "update\x64\dlcpacks\golgl18\dlc.rpf\common\data\carvariations.meta"

11 - Like in vehicles.meta we need one item for each new added vehicle, the file goes with a sample, let's edit the sample and set the name of the model in the tag modelName:

    <modelName>gol18</modelName>

Result:


12 - Save and import back to the game

13 - Now it's time to edit the handling.meta, same idea as before, one item for each new added vehicle, the file is located in:

     "update\x64\dlcpacks\golgl18\dlc.rpf\common\data\handling.meta"

Result:


14 - Save and import back to game

15 - Now using a mod that let you spawn a vehicle by his name (like my mods menu :) ) spawn the vehicle using the name you choose ;)


Credits

Inspired by this mod
Tests and idea by JulioNIB
OpenIV by OpenIV Team
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

GTA V PC - Jetpack model v3 by Risadinha009 and Jotape17

Model inspired by movie Kickass :)




Download

Script (Required): Mirror 1  -  mirror 2
Model v3: Main Link
Model v2: Main Link

***
If you want share or make videos of this mod, please use the following link as reference in description:


http://gtaxscripting.blogspot.com/2015/08/gta-v-pc-jetpack-model-v3-by.html

Thanks
***

Installation of script:  Check this post
Installation of Jetpack v3 models: Use same idea of IronmanV armor setup, watch this video.


Hotkeys

Ctrl+N - Show mods menu
J - Toggle Jetpack equip/unequip
Hold space - Toggle engine on/off (In bikes is the horn button, commonly E)
Shift (Sprint) - Go Up
Control (Duck) - Go Down
Move controls (WASD) - Move forward/backward/left/right (Tap W to increase speed, hold to keep)
Mouse - Control direction
Left mouse + Unarmed = Minigun shoot :)

You can change the hotkey in the self-generated .ini file


Credits

Model by Risadinha009
Textures by Jotape17
Script by JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Screens




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